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AI Insights · Timothy · April 2022

Top 5 Racing Games Performance in Belgium Q1 2022

In Q1 2022, the top five racing games in Belgium showed varied performance in terms of weekly downloads, revenue, and active users, according to Sensor Tower data.

Top 5 Racing Games Performance in Belgium Q1 2022

In Q1 2022, the top five racing games in Belgium demonstrated diverse trends across weekly downloads, revenue, and active users. Here's a detailed look at their performance:

CSR 2 - Realistic Drag Racing from Zynga Inc. experienced a fluctuating revenue, starting at around $12.8K in late December and peaking at approximately $13.2K in early January. Weekly downloads saw a general decline from 2.5K in late December to about 968 by the end of March. Active users decreased steadily from 15.1K to 9.8K throughout the quarter.

Need for Speed No Limits by Electronic Arts had a mixed quarter. Revenue peaked at $8.3K at the end of January but saw a low of around $3.6K by mid-March. Downloads started at 1.9K in late December and decreased to 912 by the end of March. Active users also declined from 7.7K to about 4.9K over the same period.

Real Racing 3, another title from Electronic Arts, showed a relatively stable revenue trend, peaking at $5.6K in late December and dipping to $1.0K by early March before recovering to $2.1K at the end of the quarter. Downloads and active users both saw a general decline, with downloads starting at 2.8K and ending at 1.8K, while active users moved from 12.4K to 9.6K.

Asphalt Legends Unite from Gameloft had a varied revenue performance, peaking at $2.5K in late December and dropping to about $648 by late March. Downloads remained relatively stable, starting at 2.4K and ending at 1.3K. Active users showed a downward trend from 5.1K to 3.4K over the quarter.

F1 Mobile Racing by Electronic Arts had stable revenue, ranging between $367 and $758 throughout the quarter. Downloads saw a significant drop from 3.4K in late December to 794 in early March, before rising to 2.0K by the end of March. Active users exhibited a general decline, starting at 14.4K and ending at 11.2K.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022